benmbrennan / mupen64plus

Automatically exported from code.google.com/p/mupen64plus
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transfer pack emulation #214

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Describe your system:
 - Linux distribution: Debian GNU/Linux Lenny 5.0 Stable
 - Machine type: (32-bit or 64-bit) 64-bit
 - Mupen64Plus version: 1.5
 - Plugins used: glN64, Jttl's SDL Audio, Blight's SDL input plugin and
Hacktarux/Azimer HLE RSP Plugin

For visual artifacts, give:
- game name and CRC/MD5 hash (printed on console)
- description of the artifact (missing polygons, flashing, wrong colors, etc)

Describe the problem:
Transfer Pack Emulation isn't made yet and already there are a open-source
input plugin with transfer, memory and rumble pack emulation. The source
code of the lastest version of this plugin can get at:
http://members.chello.at/n-rage/dinput8/plugins/nrplugin183source.zip
The problem is the plugin n-rage uses directx. Good luck!

Please provide any additional information below.

Original issue reported on code.google.com by vini.ips...@gmail.com on 3 Mar 2009 at 7:34

GoogleCodeExporter commented 9 years ago
I found a version of N-rage Plugin with bugs fixes, improvements and with the 
code
more commented (can help with the port or the transfer pack emulation).
Official site:
http://www.emutalk.net/showthread.php?t=36135

Source code:
https://nragev20.svn.sourceforge.net/svnroot/nragev20/trunk/

Original comment by vini.ips...@gmail.com on 5 Mar 2009 at 2:38

GoogleCodeExporter commented 9 years ago
This is a duplicate of issue #100

Original comment by richard...@gmail.com on 12 Jan 2010 at 6:12

GoogleCodeExporter commented 9 years ago
This doesn't look like a dupe, richard42g. That is about real n64 pak 
capabilities, 
this is about a virtual transfer pak using, for example, a game boy rom and 
save data.

Original comment by hch...@gmail.com on 31 Mar 2010 at 12:17

GoogleCodeExporter commented 9 years ago
See 
http://nragev20.svn.sourceforge.net/viewvc/nragev20/docs/Transfer%20Pak%20Stuff/
 and in particular 
http://nragev20.svn.sourceforge.net/viewvc/nragev20/docs/Transfer%20Pak%20Stuff/
Transfer%20Pak.txt?view=markup for information about the protocol implemented 
by the Transfer Pak. (It would, of course, also be necessary to emulate the 
relevant GameBoy mappers in order for anything to actually work.) 

Original comment by naesten on 14 Apr 2011 at 4:28