Describe your system:
- Linux distribution: Debian sid
- Machine type: 64-bit
- Mupen64Plus version: svn1416
I couldn't receive any comments from zilmar about the way the FGR register
is stored inside the savegame of pj64. So I wrote some savegames to help me
to reverse engineer it. The result was that we do it nearly perfect, but
the PJ64 savegame doesn't shuffle the data back to 64 bit wide FGR before
saving when it is currently in 32 bit wide FGR. So we shouldn't do it when
saving to or loading from PJ64 savegame.
Original issue reported on code.google.com by sven@narfation.org on 10 Oct 2009 at 7:13
Original issue reported on code.google.com by
sven@narfation.org
on 10 Oct 2009 at 7:13Attachments: