Closed benmwebb closed 3 years ago
Logged In: YES user_id=69439
I prefer to think of this as a feature, not a bug. ;) If you've got that many people shooting at you, you shouldn't be able to get away! You can, however, increase the time it takes players to reload their guns from the default of 5 seconds by putting "FightTimeout=10" (or whatever) in your .dopewars configuration file.
The multiple "jet" windows thing is kind of a bug though. I'll have to think about whether I automatically close the "jet" window when you get shot, or whether you can have both the "jet" window and the "fight" window open at the same time (tricky, since at the moment they're both modal dialogs). Watch this space. ;)
Ben
Original comment by: benmwebb
Original comment by: benmwebb
Logged In: NO
please i f*cking need it
Original comment by: nobody
Original comment by: benmwebb
Logged In: YES user_id=69439
This bug should be fixed as of version 1.5.2. The "Jet" window is now a child of the "Fight" dialog, so although messages will continue to appear if you are shot at while jetting, the Jet window will not become inactive. Hopefully this will be a little easier to use!
Original comment by: benmwebb
Add in a few AI players and it quickly gets to the point you can no longer run away, because dopewars keeps popping up windows as fast as you can dismiss them.
When I finally managed to end the fight(s), I wan't quite sure what I was looking at, because I had about 5 jet-to windows.
Reported by: derobert