Closed jfabernathy closed 9 months ago
There is code to prevent it jumping too close to the end, or past the end. There is no separate code for skip and jump, but skip probably works because it is a smaller increment.
The code that handles the end point of in-progress recordings is somewhat fragile, so I don't want to change it for this.
Okay. There is a workaround. Switch to skip after using jump.
In scanning Football recordings I've noticed the following.
If I have a recording that is in progress and I'm a couple hours behind, like a football game, I sometimes jump using the down arrow to advance by 10 minutes (my setting default for Jump) to check if the game has gotten interesting. This works but if I get toward the end of the recording where I'm within less than 10 minutes to the current recording time, it will not Jump. For example today I found out that the last 2 minutes things were getting interesting of a game I was recording. So I switched to playing that recording and used Jump to advance to near the end/current time. When I got to a point where I was withing 8 minutes of current time, I could not Jump at all. I have to use the right arrow to skip 1 minute at a time to get to the interesting parts of the final parts of the game.
I'd expect that Jump would advance to current time, the same as Skip does. I'd expect that it would stop advancing and do nothing but return to playing.
I know this is nit picking, but since it annoyed me, I thought I'd mention it.