Thanks for your work. I have an issue with the resolution in the config.model.geometry.isosurface.
The default value in the neus-blender.yaml is 512, my understanding is that a meshgrid (512x512x512) is created.
I try to change the resolution to 128 to get a meshgrid (128x128x128), however the result shows that the object seems to be bounded by a box. Is 128 not enough in this case?
I thought changing the resolution will only affect the number of vertices. Is there any way to get a meshgrid with resolution 128 while preserving the reconstruction quality?
Hi there,
Thanks for your work. I have an issue with the resolution in the
config.model.geometry.isosurface
. The default value in the neus-blender.yaml is 512, my understanding is that a meshgrid (512x512x512) is created. I try to change the resolution to 128 to get a meshgrid (128x128x128), however the result shows that the object seems to be bounded by a box. Is 128 not enough in this case? I thought changing the resolution will only affect the number of vertices. Is there any way to get a meshgrid with resolution 128 while preserving the reconstruction quality?Thanks