Open RasenRhino opened 1 year ago
It seems that the white color results from the changing exposure / the use of flashlight during capture. You may refer to this comment to use view-independent color the model the scene. Also, try setting a smaller radius to remove the floaters.
Hi, I was trying out a few tweaks from #83 in the neus_colmap.yaml . The issue being faced at the moment is that the texture has a lot of white tint to it when it runs for 30k iterations. The whiteish tint goes down on lower iterations say 10k. I have provided the dataset here
here is the output for 30k iterations
and the corresponding video output (30k iter)
https://github.com/bennyguo/instant-nsr-pl/assets/53192732/cd9f36e9-6960-4960-a479-9e603fae9adc
here is the output for 10k iterations
and the corresponding video output (10k iter)
https://github.com/bennyguo/instant-nsr-pl/assets/53192732/d46cc718-0ca2-4416-b659-16fc6ab79411
Any thoughts on how to avoid this from happening?