Closed kariyann closed 5 years ago
I solved this replacing line 227 in OVR_Overlay_GetSet.cs
protected ETrackingUniverseOrigin _overlayTransformAbsoluteTrackingOrigin = ETrackingUniverseOrigin.TrackingUniverseStanding;
by
protected ETrackingUniverseOrigin _overlayTransformAbsoluteTrackingOrigin = ETrackingUniverseOrigin.TrackingUniverseSeated;
Hello,
I'm creating a VR user experience for an aircraft simulator. I used your project to create static panel overlayed over this simulator. This one is using SteamVR to be played in VR. I succeed in recentering position using
OpenVR.System.ResetSeatedZeroPose();
But it seems that created overlays doesn't reset their positions. Do you know this issue ? Is there any way to recenter overlays position ?Thanks a lot