benreid24 / BLIB

Small organized collection of common code I have accumulated over the years that has amassed into a proper 2d game engine
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Multithread engine #161

Closed benreid24 closed 10 months ago

benreid24 commented 1 year ago

Create ThreadPool utility and have Engine own one. Use it to parallelize the systems created in #160 as well as rendering.

Get rid of dedicated audio system thread and use a system thread to update it.