benreid24 / BLIB

Small organized collection of common code I have accumulated over the years that has amassed into a proper 2d game engine
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Implement Animations in new renderer #166

Closed benreid24 closed 11 months ago

benreid24 commented 1 year ago

Split Animation into Slideshow (frames in spritesheet) and Animation2D (multiple fragments being animated). In the latter movement and interpolation can be applied by the engine instead of storing hundreds of interpolated frames created by the editor.

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