Closed benreid24 closed 2 weeks ago
Current implementation is quite bad. Refactor to avoid the use of global pointer maps for tracking lock state. Consider adding Boost and using that instead. Could also just use a thread-local lock state variable (counter?)
Current implementation is quite bad. Refactor to avoid the use of global pointer maps for tracking lock state. Consider adding Boost and using that instead. Could also just use a thread-local lock state variable (counter?)