benreid24 / BLIB

Small organized collection of common code I have accumulated over the years that has amassed into a proper 2d game engine
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Create concept of Player in Engine #206

Open benreid24 opened 2 weeks ago

benreid24 commented 2 weeks ago

Will wrap input listener and scene observers into one object that is managed at the engine level. Make private the interfaces to add/remove actors/observers and require user to use the Player interface.