benreid24 / BLIB

Small organized collection of common code I have accumulated over the years that has amassed into a proper 2d game engine
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Create engine Stages #207

Open benreid24 opened 2 weeks ago

benreid24 commented 2 weeks ago

Stage is high level concept of a world. A stage will own:

All interfaces for entity creation which take an Engine should instead take a Stage. Follow the ScenePool approach for managing stages. The Player concept from #206 should be updated to include a stage stack.

Open questions: