issues
search
benrosen
/
pixel-chess
Multiplayer pixel art chess powered by Phaser, React, and AWS.
0
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
#27 add typedefs for lambda input events
#44
benrosen
closed
3 years ago
0
#25 graphql typedefs
#43
benrosen
closed
3 years ago
0
Configure custom jsdoc tags for appsync graphql directives
#42
benrosen
opened
3 years ago
0
Configure tests for local and remote resources
#41
benrosen
opened
3 years ago
0
Generate and host documentation
#40
benrosen
opened
3 years ago
0
#19 refactor get players into central function
#39
benrosen
closed
3 years ago
0
#20 get env data accept list of keys
#38
benrosen
closed
3 years ago
0
#32 update status to UNDERWAY when both players connect
#37
benrosen
closed
3 years ago
0
#23 resolve update status mutation
#36
benrosen
closed
3 years ago
0
Update the game status to DRAW when the game is drawn
#35
benrosen
opened
3 years ago
0
Update the game status when one player wins
#34
benrosen
opened
3 years ago
0
Update game status to BLACK_WON or WHITE_WON when one player disconnects while the game is underway
#33
benrosen
opened
3 years ago
0
Update game status to UNDERWAY when both players become connected
#32
benrosen
closed
3 years ago
1
#5 subscribe to game updates
#31
benrosen
closed
3 years ago
0
Update the board when the game state changes.
#30
benrosen
opened
3 years ago
0
#7 join game
#29
benrosen
closed
3 years ago
0
Throw, test, and document better errors.
#28
benrosen
opened
3 years ago
1
Create typedefs for lambda function input events and returned objects.
#27
benrosen
closed
3 years ago
0
Test and document GameManager component
#26
benrosen
opened
3 years ago
0
Create typedefs for graphql types
#25
benrosen
closed
3 years ago
0
Configure lambda resolver for appendMoveText mutation
#24
benrosen
opened
3 years ago
0
Configure lambda resolver for updateStatus mutation
#23
benrosen
closed
3 years ago
1
Configure lambda resolver for createMove mutation
#22
benrosen
opened
3 years ago
0
Configure lambda resolver for deleteConnection mutation
#21
benrosen
opened
3 years ago
0
getEnvData should accept a list of keys
#20
benrosen
closed
3 years ago
2
Refactor distinct getPlayers functions into a single function
#19
benrosen
closed
3 years ago
0
6 create new match for base url visitor
#18
benrosen
closed
3 years ago
0
Remove outdated TODO from GraphQL schema
#17
benrosen
closed
3 years ago
0
#8 store pgn data
#16
benrosen
closed
3 years ago
0
#14 create MatchManager framework
#15
benrosen
closed
3 years ago
0
Determine if user is visiting base url or match url
#14
benrosen
closed
3 years ago
0
Update README.md
#13
benrosen
closed
3 years ago
0
Rotate chess board depending on if you go first or not
#12
benrosen
opened
3 years ago
0
#3 create centered chessboard
#11
benrosen
closed
3 years ago
0
Configure game for pixel art
#10
benrosen
opened
3 years ago
0
Improve or replace RexBoard typedef
#9
benrosen
opened
3 years ago
0
Store Portable Game Notation match data in DynamoDB
#8
benrosen
closed
3 years ago
0
Connect player to match via unique url
#7
benrosen
closed
3 years ago
0
Create new match for visitor to base url
#6
benrosen
closed
3 years ago
0
Subscribe to match updates on connect to match
#5
benrosen
closed
3 years ago
0
Drag and drop chess pieces that snap to grid squares
#4
benrosen
opened
3 years ago
5
Create a chessboard in the center of the page
#3
benrosen
closed
3 years ago
1
Configure unauthenticated access
#2
benrosen
closed
3 years ago
1
Update README with link to chessboard.link
#1
benrosen
closed
3 years ago
0