initial Implementation is done, but there is some issue.
If you move a hydrated node, as thing you do, suddenly mouse:up events don't fire anymore. This breaks the draw-edge service and panning.
I've nailed it down to the call to update the text-store from within the object:modified event. I believe because this has the downstream effect of re-rendering the canvas, it never finishes the previous event "object:modified", which breaks the event listeners somehow.
initial Implementation is done, but there is some issue.
If you move a hydrated node, as thing you do, suddenly mouse:up events don't fire anymore. This breaks the draw-edge service and panning.
I've nailed it down to the call to update the text-store from within the object:modified event. I believe because this has the downstream effect of re-rendering the canvas, it never finishes the previous event "object:modified", which breaks the event listeners somehow.