Open jdarpinian opened 11 years ago
This will be awesome. +1
Off topic: @benvanik @jdarpinian - I was able to get node-webkit & vr.js working in harmony on OSX. All with very little effort, so thanks for the hard work. :tada:
So, a cross platform solution appears to be very close.
This will be pretty awesome! +1
+1 and amen to that
Just wondering...
vr.js
is distributed with Sixense Windows libraries. This means we could use Razor Hydra without implementation update... Unity Sixense plugin works on Mac OS X if you copy libsixense_x64.dylib
as sixense.bundle
from Sixense OSX SDK.
So, Razor Hydra withvr.js
could work on OS X if you copy libsixense_x64.dylib
as sixense.bundle
to ~/Library/Internet Plug-Ins/
...
I cannot confirm this at this moment though... I will try later anyway.
The code and build files would also have to be changed (USE_SIXENSE is currently undefined on OSX).
Ben Vanik http://www.noxa.org
On Sun, Aug 4, 2013 at 9:27 AM, Yu I. notifications@github.com wrote:
Just wondering...
vr.js is distributed with Sixense Windows libraries. This means we could use Razor Hydra without implementation update... Unity Sixense plugin works on Mac OS X if you copy libsixense_x64.dylib as sixense.bundle from Sixense OSX SDK.
So, Razor Hydra withvr.js could work on OS X if you copy libsixense_x64.dylib as sixense.bundle to ~/Library/Internet Plug-Ins/...
I cannot confirm this at this moment though... I will try later anyway.
— Reply to this email directly or view it on GitHubhttps://github.com/benvanik/vr.js/issues/17#issuecomment-22074388 .
@benvanik Ok... Thanks!
In case someone wants to try this on Mac, here's the compiled binary with Razor Hydra support built-in. https://dl.dropboxusercontent.com/u/3802245/npvr.plugin.zip
The plugin expects the Sixense shared libraries are installed in: /usr/local/lib/libsixense_x64.dylib
Doesn't work with Chrome (30.0.1599.69), but does with Safari (6.0.5) and Firefox (22.0 and hah, upgraded just now to 24.0).
:+1:
@otri Great work! I've just confirmed that it works on Safari 6.0.5 and Firefox 24.0 Mac OS X 10.8. So sad that Chrome stops supporting NPAPI... :(
Perhaps this will be merged into here? Are you going to push request?
I will! Just have to get some sleep first. ;) I also got Razor Hydra working in Unity Pro with a rebuilt bundle. It's so silly Sixense didn't get their plugin working on Mac too. Happy fixing all that.. :)
@otri Hey ! I'm new to this forum and to Mac also ... I'm trying to use the Razer Hydra with Unity on Mac but that's not easy ... Could you please, explain step by step what you did to make it work, with Mac and with Unity ? It would be very nice :)
@dydybzh I think it's off-topic though.
Just copy /path/to/sdk/sixenseSDK_linux_OSX/lib/osx/release_dll/libsixense.dylib
to /path/to/unity/proj/Assets/Plugins/
then rename libsixense.dylib
to sixense.bundle
.
Hi, will this let me use the razer hydra on a mac? I successfully created that folder lib and ran the install python script, but to no avail when I launch portal 2 in steam. Thanks.
Sixense has a Mac SDK at http://sixense.com/macsdkdownload, so it should be possible to get the Hydra working with the NPAPI plugin on Mac.