beoran / skills-angband

Automatically exported from code.google.com/p/skills-angband
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Wandering monsters? #121

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Awake monsters should perhaps be allowed to roam the dungeon, giving the player 
less of a chance to rest and pick fights liberally.

If done, (resting?) regeneration should probably be increased significantly to 
help compensate.

Also, testing should be done to ensure that this doesn't cause a terrific 
slowdown to game speed.

Original issue reported on code.google.com by jmidd...@gmail.com on 2 Dec 2010 at 12:08

GoogleCodeExporter commented 9 years ago

Original comment by jmidd...@gmail.com on 9 Dec 2010 at 11:27

GoogleCodeExporter commented 9 years ago
Bumping up priority.

Original comment by jmidd...@gmail.com on 6 Jul 2011 at 4:31