Closed GoogleCodeExporter closed 9 years ago
This approach significantly changes the way Windows are initialised. Prior to
this
approach, a Window() construction would result in an on_resize(). It no longer
does,
and an application developer must now invoke window.dispatch_events() at least
once
to get the context set up as per on_resize(). Or invoke on_resize ;)
Maybe this is just a documentation issue...
Original comment by r1chardj0n3s
on 10 Jul 2007 at 4:32
Why would the developer care what the projection is prior to entering the
runloop? All examples, docs etc use
while not win.has_exit:
win.dispatch_events() # this first
render() # then this
win.flip()
Original comment by Alex.Hol...@gmail.com
on 10 Jul 2007 at 7:37
Pre-rendering. But then it's reasonable that anyone doing pre-rendering also
control
their projection. My snark was entirely due to the hours lost tracking down the
change ;)
Original comment by r1chardj0n3s
on 10 Jul 2007 at 7:54
Fixed for all platforms in r1114
Original comment by Alex.Hol...@gmail.com
on 7 Aug 2007 at 12:45
Original issue reported on code.google.com by
Alex.Hol...@gmail.com
on 10 Jul 2007 at 1:46