2.4 pulled velocity and pose integration into the core solver loop, which necessitated a change in pose integration callbacks. It's still a bit of a mess.
There are also lots of vestigial bits that we can get rid of. No more 'positionfirst' versus 'positionlast' distinctions thanks to embedded substepping.
2.4 pulled velocity and pose integration into the core solver loop, which necessitated a change in pose integration callbacks. It's still a bit of a mess.
There are also lots of vestigial bits that we can get rid of. No more 'positionfirst' versus 'positionlast' distinctions thanks to embedded substepping.