It would be nice to configure drops from mobs that are killed by a player(Not from falling, burning or drowning) during a blood moon.
A list of items and percentages for them to drop would be awesome, but if that's beyond the realm of what you see for the plugin how about the ability to just increase the amount of natural drops from mobs?
... and that's about all the feedback I have from my players. Thanks again for an awesome plugin!
It would be nice to configure drops from mobs that are killed by a player(Not from falling, burning or drowning) during a blood moon.
A list of items and percentages for them to drop would be awesome, but if that's beyond the realm of what you see for the plugin how about the ability to just increase the amount of natural drops from mobs?
... and that's about all the feedback I have from my players. Thanks again for an awesome plugin!