betterphp / SkylandsPlus

A plugin for Bukkit based Minecraft server that adds a floating island dimension similar to the old skylands.
http://dev.bukkit.org/server-mods/skylandsplus/
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Testing with MrApple's CraftBukkit 1.6.1 SkyLandsPlus world does not load. #73

Closed ghost closed 11 years ago

ghost commented 11 years ago

I have setup a CraftBukkit Build for 1.6.1 from MonsourApple ( http://cl.ly/353q1D0t1M0r ) and MultiVerse is unable to load the skylands world, although SkyLandsPlus seems to load properly.

Multiverse throws the same errors as it always does with an update.

mv load ZG20120518 12:57:10 [WARNING] [Multiverse-Core] Failed to set the generator for world 'ZG20120518' to 'SkylandsPlus': java.lang.NoClassDefFoundError: net/minecraft/server/v1_5_R3/World 12:57:10 [WARNING] [Multiverse-Core] This is a bug in the generator plugin, NOT a bug in Multiverse! 12:57:10 [INFO] Error trying to load world 'ZG20120518'!

Below is my full server log: http://pastebin.com/eKwP3ekF

betterphp commented 11 years ago

Only the official CraftBukkit builds are supported.

ghost commented 11 years ago

While I understand that only official builds are supported, this build was hand coded from CraftBukkit repo and 50K+ people watched the developer do it live yesterday. So perhaps you could still take a look since these errors will pop up once CraftBukkit has a development release. This plugin is the only one that has broken for me (and breaks on every single update, and throws the same error until you update the versioning), and usually it is a few days before there is a release on bukkit dev, so I thought I would open a ticket thinking you would like to get a head start on these issues so us administrators are not without a skylands for any longer than need be.

betterphp commented 11 years ago

A version will be released as soon as the first official dev build is available. There are often more issues than just renaming, even more so with the new method I used to decorate the biomes.

ghost commented 11 years ago

Would it hurt to create a build with proper renaming? For the many of us who have test servers and are running "unofficial builds".

betterphp commented 11 years ago

It might do, creating a build that does not work with the supported builds would confuse a lot of people once there is an official update available.

ghost commented 11 years ago

I agree it might be confusing but i would not release it on bukkit dev just on your jenkins with a warning perhaps.

betterphp commented 11 years ago

Sorry it's just too much work to test with this build only have to do it again a few hours later. It's an open source project though so you are welcome to have a bash yourself or get someone else to.

ghost commented 11 years ago

As a side note, removing the plugin jar and keeping the config folder, Multiverse is still able to load the world and players are able to use it. (Current world is pre-generated)

betterphp commented 11 years ago

Completely untested and so on http://bukkit.jacekk.co.uk:8000/job/SkylandsPlus/31/