When a game board is created with n-1 mines where n is number of squares
significant lag occurs in generating a first move that does not hit a mine.
To fix: instead of generating the board prior to the first move, generated
after the first move has been selected, marking the location of the first
move to avoid placing a mine underneath it.
Original issue reported on code.google.com by mike.a.s...@gmail.com on 18 Sep 2008 at 8:20
Original issue reported on code.google.com by
mike.a.s...@gmail.com
on 18 Sep 2008 at 8:20