Open bonebox opened 10 years ago
Funny you should post right this now. My current Mac development machine is an older 32-bit Mac mini, running Snow Leopard. However, last night I had the chance to play on a newer mac running Mavericks, and ran into the non-functional menu bar problem.
Unfortunately I won't be able to fix this until I have a 64-bit dev machine. My plan is to upgrade to a new mini once Apple announces the next refresh, but I've been waiting over 6 months now! Fortunately, the only two items in the menu are "Quit" and "Open WebUI"
The icon is meant to be temporary, but could you share a link that explains retina format? Again, my mac context is stuck in 2009 right now :-)
Yeah, the Mac Mini could use a little love. I'm betting they release a new version later this year. Here's some info on Mac development for retina displays. The 2nd link is probably the most relevant to what you need.
It may just be a matter of adding another image to the project double the size of the original and naming it the same as the original except with @2x
appended. So if the original is comic_streamer.png
the retina image would be comic_streamer@2x.png
.
The menubar thing looks to be a known issue on 10.9; replacing lib/rumps.py with the version from this fork fixes it for me: https://github.com/tito/rumps
A couple things I noticed on my Macbook Pro (retina):