Open torsteingrindvik opened 2 months ago
Never seen this before just now doing some work on main. I'm suspecting the recent wgpu update is the cause: 2825ac8a8e69b4c816e3ca67df2f841904ac7b69
I confirmed locally that the wgpu upgrade is the first commit this happens on.
This occurs for me on 0.14.0-rc.3
but only if there is another Non-gizmo mesh rendering.
If the scene consists of entirely gizmos (which I have for some math tests) it renders without validation errors.
Happening for me too in 0.14.0-rc.3
.
Linux/X11 + NVIDIA proprietary drivers
AdapterInfo { name: "NVIDIA GeForce RTX 2060", vendor: 4318, device: 7817, device_type: DiscreteGpu, driver: "NVIDIA", driver_info: "550.90.07", backend: Vulkan }
I just tried an example in a 0.14.0-rc.4
context and I still get problems.
https://github.com/gfx-rs/wgpu/issues/5231
This WGPU issue seems relevant
https://discord.com/channels/691052431525675048/692572690833473578/1251537174181052436
Here's some discussion on discord about this issue from a couple of weeks ago.
Bevy version
eb3c81374a703bb5630869819b382a5a1d5a2e90
What you did
Gizmos might trigger vulkan validation errors.
Minimal:
What went wrong
Validation spam, but not always, ~30% of the time I start the app I get spammed, other times not at all.
Additional information
Output screenshot for readability: