Open forbjok opened 4 months ago
Just forwarding my thoughts from discord
On run conditions for observers specifically they don't make sense & add a lot of complexity. This came up before in #ecs-dev. Run conditions are for things in schedules. IMO this is a problem with how bevys systems are designed. They always run regardless of if their params match. In flecs what determines if an observer runs is the observers query (queries in flecs aren't limited to iterating entities & matching overlapping archetypes). Like right now if a system asks for
Res<Foo>
whereFoo
doesn't exist it panics. If the behavior was instead that the system doesn't run then observers checking for state would just beInState<Menu>
. Bevy's type system limitations are also showing here because doing this requires more const generics which would be too limiting anyway cause it would have zero dynamic capabilities.
Like right now if a system asks for Res
where Foo doesn't exist it panics.
This is one thing that makes the lack of support for run conditions on observers even more annoying. I just ran into this as well, where when I added the manual state check to the observer function, triggering it would cause a crash because a resource that would only exist in the specific state that observer was relevant in, correctly and as expected did not exist. To work around that I also had to wrap it in an option and use a let-else statement to unwrap it or return.
My take:
Run conditions are good for composition. You write a run condition once and then you can apply it to whatever system you want. But not to observers atm.
So you couldn't use a run condition like in_state(Foo)
, you'd have to add Res<State<Foo>>
as an argument to your observer and check in there. For more complex run conditions, especially run conditions provided by 3rd-party libraries, this can become very annoying.
I suspect that end-users of observers will keep meeting the lack of run condition support with disappointment.
I do think that systems not running if one of their required resources doesn't exist would be a good thing btw, I've brought it up before: https://github.com/bevyengine/bevy/issues/12660#issuecomment-2016641765.
What problem does this solve or what need does it fill?
Just like with systems, sometimes observers are only relevant for a specific state. It would be much more convenient to be able to do this on observers using .run_if() or something similar, than having to manually check the state in the function code.
What solution would you like?
To be able to use .run_if() on observers to limit when they will run, just like on regular systems.