Closed paul-hansen closed 3 months ago
0.14
cargo 1.79.0 (ffa9cf99a 2024-06-03) rustc 1.79.0 (129f3b996 2024-06-10) Arch Linux (EndeavorOS), KDE, (tested both Wayland and X11) Firefox 127.0.2 & Chrome 126.0.6478.126 Nvidia 3080 Driver version 555.58.02
AdapterInfo { name: "NVIDIA GeForce GTX 980, or similar", vendor: 4318, device: 0, device_type: Other, driver: "WebGL", driver_info: "2.0", backend: Gl }
I disabled msaa_writeback on my splitscreen game.
You can replicate this easily by adding msaa_writeback: false to the Camera component on the offical split_screen.rs example.
msaa_writeback: false
Camera
split_screen.rs
I patching bevy with this draft PR and it completely fixed this issue: https://github.com/bevyengine/bevy/pull/14287
Closing as completed in https://github.com/bevyengine/bevy/pull/14287
Bevy version
0.14
Relevant system information
cargo 1.79.0 (ffa9cf99a 2024-06-03) rustc 1.79.0 (129f3b996 2024-06-10) Arch Linux (EndeavorOS), KDE, (tested both Wayland and X11) Firefox 127.0.2 & Chrome 126.0.6478.126 Nvidia 3080 Driver version 555.58.02
AdapterInfo { name: "NVIDIA GeForce GTX 980, or similar", vendor: 4318, device: 0, device_type: Other, driver: "WebGL", driver_info: "2.0", backend: Gl }
What you did
I disabled msaa_writeback on my splitscreen game.
What went wrong
Additional information
You can replicate this easily by adding
msaa_writeback: false
to theCamera
component on the officalsplit_screen.rs
example.