bevyengine / bevy

A refreshingly simple data-driven game engine built in Rust
https://bevyengine.org
Apache License 2.0
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Need better examples for vertex shaders in 3d meshes #14493

Open viridia opened 1 month ago

viridia commented 1 month ago

Currently we have one example showing how to write a vertex shader, and that example is for 2d meshes. Most custom shader examples only define a fragment shader, and use the default vertex shader. I'd like to see examples of vertex shaders for 3d meshes.

A good example should show:

viridia commented 1 month ago

Actually, turns out there was one example that I missed that does have a vertex shader.