bevyengine / bevy

A refreshingly simple data-driven game engine built in Rust
https://bevyengine.org
Apache License 2.0
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different wgpu_backend render total different with the same gltf model #15134

Open ChenHuaYou opened 1 week ago

ChenHuaYou commented 1 week ago

Bevy version

main-branch

with dx12 backend: Screenshot_2024-09-10_10-58-49

JMS55 commented 1 week ago

Please upload a minimal reproduction project, otherwise there's no way we can reproduce.

ChenHuaYou commented 1 week ago

Please upload a minimal reproduction project, otherwise there's no way we can reproduce. thanks,here it is: https://github.com/ChenHuaYou/bevy-bug-report.git just run on windows10 : cargo run --example load_gltf

ChenHuaYou commented 1 week ago

the gltf mode is generated by auto-rig-pro, but directly export from blender, so maybe this cause the problem, after i try export using auto-rig-pro's export , the problem also fixed, but i don't know the reason.

JMS55 commented 1 week ago

Could you upload the two different gltf files? Maybe there's a difference in the rigs that bevy is not handling correctly.