Open alice-i-cecile opened 1 month ago
I think this should be configurable behavior, and I'd be fine with either being the default.
I remember @raphlinus posting about this being a bit hairy on Windows some years back, though things may have improved since then.
Ref: https://github.com/rust-windowing/winit/issues/786
FWIW his issues were with doing it perfectly smoothly though, not with doing it at all.
Yeah, especially as a configurable behavior I'm fine with a bit of jank vs not doing it at all. This is much less important for Bevy than for Raph's focus on traditional desktop apps.
I think I'm in the right issue, I noticed that window resizes don't lag anymore… but now it stretches in a funny way. I just wanted to share a video:
https://github.com/user-attachments/assets/6c86fc69-5623-49db-b895-570c4d2ce33b
This case is worse though (wait until the end of the video), when the resize is triggered by doble-clicking on the title bar (macOS) there is a huge delay until it refreshes. In this case I'm not moving the cursor after the resize which, I think, makes it worse:
https://github.com/user-attachments/assets/b83cf288-5f1b-4bcb-98fb-e8b9220890eb
It appears to be the discrepancy between layout engine and window stretching to fit
Would it be possible to call redraw while we're resizing, so window gets updated immediately, rather than just stretching until we're done?
Originally posted by @MiniaczQ in https://github.com/bevyengine/bevy/pull/15814#pullrequestreview-2364967936