Open ethereumdegen opened 3 days ago
Ah this is really just the same as #12995 but .. more info and it still occuring
To replicate this, Make a GLTF in blender like this ( 3 uv maps)
Import it into bevy. You will see absolutely horrible performance, sometimes crashing, undefined behavior, that warning and it will never ever tell you WHICH gltf is causing the issue. For fun, load 900 assets where 50 of them have that bug and figure out which have the issue. that is my life
Honestly if there were just some automated way for me to detect which assets are causing this error, that would help me a lot. So far ive found its impossible .
Bevy version
The release number or commit hash of the version you're using.
0.14.2
[Optional] Relevant system information
What you did
I am loading in a large number of GLTF assets at once using
I see an error
What went wrong
I get an error, IO Overflow , panic
Additional information
It seems like the GLTF loader doesnt like the 'texcoord 2' thing which i think is related to too many UV maps , and it absolutely freaks out and spikes the IO useage and will often (but not always) cause a crash due to this spike. That is what I have gathered over the 6+ months being plagued by this issue.