bevyengine / bevy

A refreshingly simple data-driven game engine built in Rust
https://bevyengine.org
Apache License 2.0
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2D transforms #16438

Closed BenjaminBrienen closed 1 week ago

BenjaminBrienen commented 1 week ago

Had a sneaky bug where I calculated the distance between two sprites’ translations, which almost does what you want in 2D but can be subtly wrong if they have z values set. 2D transforms would be great!

Originally posted by @msvanberg on discord

https://discord.com/channels/691052431525675048/1203087353850364004/1307912730300383242

alice-i-cecile commented 1 week ago

Duplicate of #2548 :) This is a long-standing request, and getting it right will require a working group.