Closed icexuick closed 2 months ago
Seems that the emit-sfx in the armcom_lus.lua seems to can get stuck in a certain 'frame'. Emitting loads of particles.
I can be seen in this replay: https://cdn.discordapp.com/attachments/549286426026573833/1029075423058993232/20221010_163901_Tetrad_V2_105.1.1-1214-gcf8d087_BAR105.sdfz
Sovgut AI will get stuck on a mountain, but in a certain move-frame. I think it's one of these 2 emit-sfx:
How can we prevent this from happening? Or at least make it so it can only spawn the effect once per second or so?
With better AIs lately, this seems to have not been an issue anymore.
Very old issue, I haven't noticed it either. It's probably resolved
Seems that the emit-sfx in the armcom_lus.lua seems to can get stuck in a certain 'frame'. Emitting loads of particles.
I can be seen in this replay: https://cdn.discordapp.com/attachments/549286426026573833/1029075423058993232/20221010_163901_Tetrad_V2_105.1.1-1214-gcf8d087_BAR105.sdfz
Sovgut AI will get stuck on a mountain, but in a certain move-frame. I think it's one of these 2 emit-sfx:
How can we prevent this from happening? Or at least make it so it can only spawn the effect once per second or so?