beyond-all-reason / Beyond-All-Reason

Main game repository for Beyond All Reason.
https://www.beyondallreason.info/
Other
1.74k stars 290 forks source link

Turrets resetting to cardinal directions #3477

Open MeSaber opened 2 months ago

MeSaber commented 2 months ago

Description

Have the turrets that require it reset to cardinal directions (like gauntlet does) instead of having to manually put emphasis on making the initial direction matter.

If you put a rattlesnake in the wrong direction it increases the attack time by a lot, and it will keep resetting to 'wrong direction' everytime it stops firing.

Why?

If you place a rattlesnake by accident in the wrong direction its really bad for defense, you would have to reclaim and rebuild to make it have instant firing time.

What area of the game does this feature request pertain?

Gameplay

Other (optional)

Units that have no reset whatsoever are: llt/beamer/hllt/hlt/pitbull/scorpion/lolcannon

Units that reset direction to default direction: claw/maw/rattlesnake/persecutor/pulsar/bulwark(if offline)

Units that reset to cardinal direction depending on what direction it fired at: gauntlet/agitator

rattle direction questionmark

You have to zoom in very close to see the rattle direction or remember what setting you have.

RebelNode commented 2 months ago

GDT: Approved for rattlesnake and persecutor.

SethDGamre commented 2 weeks ago

Throw construction turrets on there as mentioned here https://github.com/beyond-all-reason/Beyond-All-Reason/issues/3617