Open MeSaber opened 1 month ago
Using Player Cam in replay changes overhead to spring if the player uses that.
Temporary settings change.
Persistent settings change.
No response
Also true for flipping map.
Description
Using Player Cam in replay changes overhead to spring if the player uses that.
Expected Behaviour
Temporary settings change.
Actual Behaviour
Persistent settings change.
Reproduction steps
No response
Other
Also true for flipping map.