Open SethDGamre opened 1 week ago
Well I confirmed it does have a hotkey (b)
bind sc_b,sc_b onoff 0
bind sc_b onoff 1
gui_ordermenu.lua seems to define the UI element in question and I think the tooltips are called around line 700 but I have no clue how it decides to exclude trajectory (aka onoff) because I understand about 2% of it.
Description
This issue may be resolved by adding a key to the tooltip for high/low trajectory based on keyboard layout as pictured.
It could also be resolved if high/low trajectory is removed entirely like in pr: https://github.com/beyond-all-reason/Beyond-All-Reason/pull/3720
Why?
Every other with a keyboard shortcut has a tooltip. Why not this one?
What area of the game does this feature request pertain?
UI/UX, Settings, Controls or Hotkeys
Other (optional)
No response