Open sprunk opened 7 months ago
Hi, I will be taking up this issue as my first issue. Could you tell me some steps to reproduce the error you faced?
No error, the vars just aren't nil.
Step 1) do the equivalent of this https://github.com/ZeroK-RTS/Zero-K/commit/1668eb5e3ee5000410735cd2f9876860eacdbd14 (note that this is LuaUI global scope; not the "global" scope of an individual widget; and not unsynced LuaRules) Step 2) notice that the variables aren't nil
I tried to reproduce this problem using the following steps:
I am unsure whether I have to download ZeroK to check further or if I have got some steps wrong in this process. Could you clarify?
I put Spring.Echo(sourcet, sinkt, BLOCKSIZE) into a widget which I placed in luaui/widgets
You have to modify something in the global LuaUI scope, so a widget won't do because they use their own scope. If you're testing with Metal Factions then I think you can put the echo at the top of ./LuaUI/mfwidgets.lua
.
not too sure if thats correct place where it should be outputted, but I put Spring.Echo(sourcet, sinkt, BLOCKSIZE) in mfwidgets.lua and in the initial scroll nil,nil,nil as seen in the image
Looks like the correct place. Perhaps find infolog.txt
(should be in the same folder as spring.exe
), it contains the same log as above. Then Ctrl+F "LuaSocket Support", if it says "Enabled" then I'm not sure what's wrong. If it says "Disabled" then you can add LuaSocketEnabled=1
to your springsettings.cfg
and try again.
LuaUI Entry Point: "luaui.lua" [t=00:00:19.187013][f=-000001] LuaSocket Support: enabled [t=00:00:19.189155][f=-000001] Error: Error loading socket.lua [t=00:00:19.204883][f=-000001] [CAS::GASCB] Archive file="barren.sd7" cs="50109b2e799bc85ef16b538f607fadd17b988664c55f7606401ba1507f90c9489804481a4c89979d6a3ddd43f8464c0cf6d420f867912397211800c26b17f313" [t=00:00:19.204967][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="3fe8166f5a6d8c1a0340a80fbe2a46d5fcbd1289266e7e981a96f7816c80bec7d34e4d111d88e6f6b98fc58fedfb3dc73e178c1edb6f67d1cfb8f83729b89855" [t=00:00:19.205146][f=-000001] [CAS::GASCB] Archive file="metal_factions.sdd" cs="bdabea32c02d24622869473203deab9efacb02ec9036b3e31471079fa3b6964cf04847bc6530f69d8ec7b4b3fc05afec690b4de77dc2c1b557d893924d08fd95" [t=00:00:19.205232][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:19.205299][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="9f8677def4972d2acd13c904d99c6c318e30223611fb886f77ec6637690a4d57fbc71074cfeb8b4541ffb4764243bdc7c53cca09d2fbeda10fb7de60b89e4af1" [t=00:00:19.206042][f=-000001] Using LUAUI_DIRNAME = luaui/ [t=00:00:19.206672][f=-000001] Reloading GUI config from file: luaui/ctrlpanel.txt [t=00:00:19.232204][f=-000001] nil, nil, nil [t=00:00:19.241731][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.241747][f=-000001] LuaUI: bound CTRL+F11 to tweak mode
in infolog.txt this seems relevant I suppose. Any reason why luasocket isnt working
From what you pasted:
[t=00:00:19.187013][f=-000001] LuaSocket Support: enabled
[t=00:00:19.189155][f=-000001] Error: Error loading socket.lua
[t=00:00:19.204883][f=-000001] [CAS::GASCB] Archive file="barren.sd7"
The "error loading socket.lua
" looks relevant!
https://github.com/beyond-all-reason/spring/blob/20f996f016156d1241884ba63abbc797456c7959/rts/lib/luasocket/src/socket.lua#L55-L58 https://github.com/beyond-all-reason/spring/blob/20f996f016156d1241884ba63abbc797456c7959/rts/lib/luasocket/src/socket.lua#L88 https://github.com/beyond-all-reason/spring/blob/20f996f016156d1241884ba63abbc797456c7959/rts/lib/luasocket/src/socket.lua#L38 https://github.com/beyond-all-reason/spring/blob/20f996f016156d1241884ba63abbc797456c7959/rts/lib/luasocket/src/socket.lua#L128
These vars get exposed to LuaUI as globals, they aren't actually under the
socket
namespace. (Obviously thesocket
global is fine.)