Closed marcushutchings closed 3 months ago
How does a timed-out client cause desyncs? Aren't they sending no packets either way?
Not sure if i correct: Client is starting to think that game ended and it's causing problems a lot of problems including a desync.
How does a timed-out client cause desyncs? Aren't they sending no packets either way?
A timed out client triggers a local game end. They aren't supposed to be connected to the server, but in many cases they are which means they are still receiving and sending packets. Having triggered a local-only game end, the game state will match the game state of the other clients.
Fixes https://github.com/beyond-all-reason/spring/issues/1406