Open sprunk opened 5 months ago
So how would games track weaponDef ids? If they get hit by weapon id 20, how do they know what weapon that is?
They still get the weapon def id. This patch removes tdf id.
No known game sets the tag: tdfid path:*.lua tdfid path:*.tdf
Does anything else need to be removed from the engine if tdf files are not going to be supported?
This doesn't affect tdf file support, only the tdfID
weapon def, which only has tdf in the name and is otherwise unrelated to tdf files.
Replaced with regular ID in COB, removed elsewhere.