Open sprEEEzy opened 2 months ago
:laughing: probably related, I found it quite annoying that when you build winds in a tight grid for example, lets say
1 2 3 4 5 6 7 8 9
a b c d e f g h i k
l m n o p q r s t u
and the builder is standing at 3
, it then builds winds 1 and 2, moves to 4, builds 3, moves to 5, builds 4, etc ...
it would be nice if we could realize, "I'm building a batch here, so I'm moving to a spot where the next 4 queued buildings are reachable from it, but my position does not overlap with them"
Description
Con building an Air lab.
https://github.com/user-attachments/assets/3d12017a-9918-4e27-bb1d-9a2be993709e
Expected Behaviour
Moves top left.
Actual Behaviour
Moves all the way down, because top side is blocked by con turrets?
Reproduction steps
Cannot consistently reproduce. Encountered another bug which I'll present in another ticket.
Other
No response