Open WatchTheFort opened 3 weeks ago
Unit volumes can already be an ellipsoid, also a box or a cylinder. So from a mechanics PoV these should be easy to adapt for shields. But:
Isn't reflection done by considering a plane tangent to the surface at the point of impact, and having the angle of reflection equal to the angle of incidence?
No
Currently, only spherical shields are supported. This leads to unwanted interactions between shields and bombers, where either the shield needs to have a tiny radius, or the bomber very high cruising altitude. Unfortunately, adjusting either of these will upset balance in other areas.
One possible workaround is to lower the shield in the y-axis and increase its radius, so that the portion above the ground is ellipsoid-like. However, this will create enormous unintended shielded areas if the shield generator is built at the top of a cliff or mountain.
Ellipsoid collision volumes are already supported, is it possible to extend this functionality to shields? The desire is only for a subset of ellipsoids - spheroids where x-axis = z-axis.