Before bc3c70a33f0f0d9a6e156a4be711142d04adedab it produced a warning in the infolog:
[t=00:00:04.208705][f=-000001] Error: could not find a parser for model "core_slicer_dead" (unknown format?)
After bc3c70a33f0f0d9a6e156a4be711142d04adedab it crashes (good) but doesn't produce a warning anymore (bad, no way to track the gameside problem).
The crash is also silent with just Exception: Access violation (0xc0000005) in the infolog so it's extra un-obvious that this is just a content problem. Ideally it would produce a pop-up like e.g. on missing map.
ZK has a featuredef with
object = "some file that doesn't actually exist"
(no file extension specified so probably defaults to 3do if that matters).Before bc3c70a33f0f0d9a6e156a4be711142d04adedab it produced a warning in the infolog:
After bc3c70a33f0f0d9a6e156a4be711142d04adedab it crashes (good) but doesn't produce a warning anymore (bad, no way to track the gameside problem).
The crash is also silent with just
Exception: Access violation (0xc0000005)
in the infolog so it's extra un-obvious that this is just a content problem. Ideally it would produce a pop-up like e.g. on missing map.