Closed FIr3baL closed 1 month ago
2. MinRingDelay and other autohost specific ring settings must be set for each spads host individually
Afaik BAR uses shared preferences data, so actually they must only be set once by cluster.
I guess a change to spads with the suggested 2nd argument would conflict with other games/servers, correct ?
Not if this is introduced with a compatibility flag, which is the mechanism in place in current lobby protocol to introduce non-backward compatible extensions like this one.
About 11 years ago a nice wrapper for the spring-protocol RING-command was introduced to spads. !ring features a nice way to control how often a user can be rung. And users can set their preferred minRingDelay. It also enables context specific multi-user-rings, e.g "!ring" results in ringing all players, that are not ready or didn't vote yet.
Our ring command travels this way for "client to client" (Similiar way for multi-rings by spads in other situations)
A user sends the spads command !ring by chat
spads decides if the user will be rang and sends a public notification about the ongoing RING.
spads sends RING to the rung user
With the current implementation i see 2 downsides (at least for bar infrastructure):
Suggestion for 1.: Replace teiserver's RING by an extended version, that can only be used by autohosts and allows a second argument: The initiator of the current ring. This way clients could show, who actually rang them. (or even decide to show notifications from ignored players or not - this could also be part of 2.)
In short:
@Yaribz I guess a change to spads with the suggested 2nd argument would conflict with other games/servers, correct ? If that's the case, a new ring command would be needed, which could be triggered by barmanager. (if that's technical possible)