bfops / playform

Voxel sandbox project in Rust
http://playformdev.blogspot.ca/
MIT License
212 stars 24 forks source link

Client should have voxels #143

Closed bfops closed 8 years ago

bfops commented 9 years ago

The server should deliver voxels to the client instead of meshes. It makes things like raycasting make more sense.

Then mesh generation will happen on the clients, and they can choose how exactly they want to mesh extract.

bfops commented 8 years ago

WIP https://github.com/bfops/playform/tree/client-voxels

bfops commented 8 years ago

I think the mesh extraction and chunking code will have to be available to the server and the client, since the server has to handle physics.