Open bghgary opened 7 years ago
I could export animations changing on Unity Animation type from Generic (by default) to Legacy before export .blend file to glTF. But doesn't have neither skeletons nor skin nodes exported. Any idea on how would it be possible to export it?
I've implemented legacy animations recently. I've added animator support locally. Still working on rigged. Will have something soon.
I could export animations changing on Unity Animation type from Generic (by default) to Legacy before export .blend file to glTF. But doesn't have neither skeletons nor skin nodes exported. Any idea on how would it be possible to export it?