Closed circular17 closed 4 years ago
Hmm I just tested on Linux and see no problem.
Have you tried a clean build of BGRABitmap and your program?
Hi circular!
Didn't get lost in the matrix jungle.
Now I give you two minus signs. As present.
Here is the "evil" one:
function TBGRACustomTypeWriter.GetTextMatrix(ATextUTF8: string; X, Y: Single;
AAlign: TBGRATypeWriterAlignment): TAffineMatrix;
You forgot two minus signs. The code sgould be:
if AAlign in[twaTop,twaMiddle,twaBottom] then tGlyph.X := -size.x/2 else
if AAlign in[twaTopRight, twaRight, twaBottomRight] then tGlyph.X := -size.x;
Since yesterday I know that textcolor inside pascal code in this editor together does not work so again her:
-size.x/2 and -size.x
Now I need a beer.
Winni
Thank you very much. I applied the change.
https://forum.lazarus.freepascal.org/index.php/topic,47527.0.html
I just updated BGRAbitmap from 9.9.3 --> 10060400
Suddenly a lot of text printed on BGRAbitmaps was gone. As sometimes there were little lines at the right border I could find out that error quick:
taCenter as parameter for the TextOut is the reason.
The text is not printed in the center of the bitmap but starts at the right edge - sometimes leaving a little bit "dirt" at the border. The rest is writen into nowhere.
Just test:
You see that you see nothing....
Would be nice if you correct this!
Now I made some additional tests:
So it seems that only the plain textOut without renderer and without an angle has this problem.
Winni