Open LinuxBeaver opened 2 years ago
A better idea is setting a custom key binding to call n point deform. So do you mind telling me where I can add key bindings in Lazpaint's code. Many tools already have them but npoint doesn't.
I am not sure what you mean by dock tools. Is it the top toolbar that changes according to the selected tool?
Ok got it. So you can hide the toolbar but it is not saved in current version (it is fixed on dev branch). When you reopen LazPaint, it shows again.
But, you can hide it forever by undocking the toolbox (in View menu), then closing the toolbox window, then closing LazPaint. Next time the program starts, it won't be visible.
If you are going to rebuild the program, you can change the key binding in the source code, at the bottom of umenu.pas
in the procedure TMainFormMenu.ApplyShortcuts
.
Gimp and Krita have options to hide their dock tools. Lazpaint doesn't in the GUI. I was just wondering if there was a way I could do it by rebuilding lazpaint. The reason is because lazpaint's deform is the only tool I need from it when Gimp is needed to do the rest of my workflow.