Closed Californian closed 1 year ago
Likely one of the players was blocked due to e.g. The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page.
- would need to check the console to confirm.
In practice though, only one player per room is supported, otherwise there are multiple players emitting different statuses to a room. Perhaps ideally they'd self-elect for leadership and sync - not a near-term priority, but definitely a future enhancement that should be revisited.
If multiple player windows are opened, at least one is always broken (with an "oops..." message), and others sometimes will play the wrong song.
Sorry I don't have good reproduction steps for this, this is from memory since I've uninstalled it once this bug occurred repeatedly but I figured I'd mention here in case it was just "multiple player windows in any circumstance" and that case hadn't been considered.