Closed nagelal closed 2 years ago
There are games where the time controls are "0+2", for example. Currently, TimeControl.java writes this out as "+2", which results in an error when reading the PGN back in. This fixes that issue.
There are games where the time controls are "0+2", for example. Currently, TimeControl.java writes this out as "+2", which results in an error when reading the PGN back in. This fixes that issue.