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Building Generation : research best strategy for water level grime
#50
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technicalliy
closed
7 years ago
technicalliy
commented
7 years ago
Shader or something else?
technicalliy
commented
7 years ago
ideas:
https://gamedevelopment.tutsplus.com/tutorials/how-to-use-a-shader-to-dynamically-swap-a-sprites-colors--cms-25129
http://acegikmo.com/shaderforge/wiki/index.php?title=Time_%26_Pulsating_Lights
https://answers.unrealengine.com/questions/43771/transformation-from-one-material-to-another.html
(from above)
https://docs.unrealengine.com/latest/INT/Engine/Rendering/Materials/MaterialInstances/index.html#materialinstancedynamic
Shader or something else?