In Unity, each have animations and idles with their controllers set up. In teh Prefabs folder and in my scene. The Prefabs have the enemy tag and layers applied (and I believe to their children). All controllers are idle to shoot, except for the Missile turret. This has idle to shoot either left or right. Recommend making a subevent in folder that has both shoot animations within and have them switch back and forth.
In Unity, each have animations and idles with their controllers set up. In teh Prefabs folder and in my scene. The Prefabs have the enemy tag and layers applied (and I believe to their children). All controllers are idle to shoot, except for the Missile turret. This has idle to shoot either left or right. Recommend making a subevent in folder that has both shoot animations within and have them switch back and forth.