Closed mrmatteastwood closed 1 year ago
Also opened a bug on the Wine bug tracker: https://bugs.winehq.org/show_bug.cgi?id=53920
Update: the game works when resetting sound driver to auto or "2D (SDL)". Once I select OpenAL, it breaks again. Using the latest version of OpenAL Soft from here: https://openal-soft.org/. Again, this worked up until Wine 7.20.
FIXED. I set openal32 to "native, builtin" in Winecfg > Libraries. Now it works.
Steps to Reproduce:
Current Results: The game runs without any sound and then crashes from the main menu when attempting to select an option.
Terminal Output:
Notes: Everything worked fine on Wine 7.20. This is the line where the terminal output stays right before selecting an option from the main menu, in the above case I selected "Load game":
0118:fixme:imm:ImmReleaseContext (0000000000080068, 0000000000010066): stub
Does the terminal output provide any clues as to what's going on? Why is sound no longer working, and why does the game crash?